Golang Beego automatically load templates

31 December, 2016

In this small post on how to automatically load a template so you don't have to 'include' your header and footer for every controller.

Counter-Strike: Global Offensive serverevents.res

19 October, 2016

Counter-Strike: Global Offensive 'serverevents.res' file.

Updated 19/10/2016

Counter-Strike: Global Offensive 'gameevents.res'

19 October, 2016

Counter-Strike: Global Offensive 'gameevents.res' file.

Updated 19/10/2016

Counter-Strike: Global Offensive modevents.res

19 October, 2016

Counter-Strike: Global Offensive 'modevents.res' file.

Updated 19/10/2016

Metamod Source Game Event listening

05 October, 2016

A small explanation on how to listen to game events. This example is made for CS:GO, but will work on other Source based games too (some event names may be different). The example is meant for class based plugins. So if you are creating static functions you'll have to do things a little bit different.

Golang transmit files over a net/http server to clients

25 July, 2016

In this example I'll show you how to send a file from a net/http listener to a client. 

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